「遊戯王OCG THE DARK ILLUSION」
Yu-Gi-Oh! OCG The Dark Illusion
Release: 9th April 2016
Price: 143 Yen (tax excl.)
80 cards in total:
6 Ultra Rare
10 Super Rare
18 Rare
46 Common
- Includes new cards from the Yu-Gi-Oh Arc-V anime.
- Contains a good balance of cards for beginners and anime fans, as well as veteran players.
- Includes Pendulum monsters, but also features monsters of other summon variations.
「EMボットアイズ・リザード」
TDIL-JP001 Entermate Bot-Eyes Lizard [Rare]
EARTH/Reptile - Effect/4/1600/1200
①: You can activate this effect once during the Main Phase of the turn this card was successfully Normal Summoned or Special Summoned by sending 1 "Odd-Eyes" Monster from your Deck to the Graveyard. Until the End Phase, this card gains the name of the Monster sent to the Graveyard.
「EMライフ・ソードマン」
TDIL-JP008 Entermate Life Swordsman
LIGHT/Warrior - Effect/1/0/0
①: You can activate this effect when your opponent gains Life Points. Special Summon this card from your hand. This ATK of this card Special Summoned by this effect becomes equal to the Life Points your opponent gained. ②: You can activate this effect by Releasing this card and targeting 1 face-up Monster you control. That Monster gains 1000 ATK until the end of the turn.
「曲芸の魔術師」
TDIL-JP009 Acrobat Magician [Super Rare]
DARK/Spellcaster- Pendulum - Effect/5/800/2300
①: You can activate this effect if the activation of a Magic or Trap Card is negated. Special Summon this card from your hand. ②: You can activate this effect if this card is destroyed by battle. Place this card in your Pendulum Zone.
Pendulum Effect:
Blue 2 / Red 2
The effect of "Acrobat Magician" can only be used once per turn. ①: You can activate this effect when a Monster you control is destroyed by a card effect. Special Summon this card from the Pendulum Zone.
「BF-朧影のゴウフウ」
TDIL-JP013 Black Feather - Gofu the Hazy Shadow
DARK/Bird - Special Summon - Tuner/5/0/0
This card cannot be Normal Summoned or Set. You can only Special Summon this card from your hand if you control no Monster. ①: You can activate this effect when this card is successfully Special Summoned from the hand. Special Summon 2 "Hazy Shadow Token" (Bird-Type/DARK/Level 1/ATK 0/DEF 0) to your field. These Token cannot be Released nor used as Synchro Material. ②: You can activate this effect by removing this card and a Non-Tuner Monster you control from play, and targeting 1 "Black Feather" Synchro monster in your Graveyard with the same Level as their combined Level. Special Summon that Monster and it is treated as Tuner.
「レッド・ウルフ」
TDIL-JP014 Red Wolf
FIRE/Demon - Effect/6/1400/2200
①: You can activate this effect when you successfully Normal Summon a "Resonator" Monster. Special Summon this card from your hand. The ATK of this card Special Summoned by this effect is halved.
「レッド・ミラー」
TDIL-JP016 Red Mirror [Rare]
FIRE/Demon - Effect/1/0/0
Effect ① and ② of "Red Mirror" can each only be used once per turn. ①: When your opponent's Monster declares an attack, you can activate this effect by sending this card from your hand to the Graveyard, and targeting 1 FIRE Demon-Type Monster in your Graveyard other than "Red Mirror". Add that Monster to your hand. ②: While this card is in the Graveyard, you can activate this effect if you successfully Synchro Summon. Add this card from your Graveyard to your hand. You cannot activate this effect during the turn this card was sent to the Graveyard.
「マジシャン・オブ・ブラック・イリュージョン」
TDIL-JP017 Magician of Black Illusion
DARK/Spellcaster - Effect/7/2100/2500
Effect ① and ③ of "Magician of Black Illusion" can each only be used once per turn. ①: You can activate this effect if you activate the effect of a Magic or Trap Card during your opponent's turn. Special Summon this card from your hand. ②: While this card is in the Monster Zone, its name is treated as "Dark Magician". ③: Once, while this card is face-up on the field, you can activate this effect if you activate the effect of a Magic or Trap Card by targeting 1 "Dark Magician" in your Graveyard. Special Summon that Monster.
「マジシャンズ・ローブ」
TDIL-JP018 Magician's Robe
DARK/Spellcaster - Effect/2/700/2000
Effect ① and ② of "Magician's Robe" can each only be used once per turn. ①: You can activate this effect during your opponent's turn by discarding 1 Magic or Trap Card. Special Summon 1 "Dark Magician" from your Deck. ②: You can activate this effect if you activate the effect of a Magic or Trap Card during your opponent's turn while this card was in your Graveyard. Special Summon this card from your Graveyard. If this card Special Summoned by this effect is removed from the field, it is removed from play.
「マジシャンズ・ロッド」
TDIL-JP019 Magician's Rod
DARK/Spellcaster - Effect/3/1600/100
Effect ① and ② of "Magician's Rod" can each only be used once per turn. ①: You can activate this effect when this card is successfully Normal Summoned. Add 1 Magic or Trap Card that lists "Dark Magician" in its text from your Deck to your hand. ②: You can activate this effect if you activate the effect of a Magic or Trap Card during your opponent's turn while this card is in your Graveyard by Releasing 1 Spellcaster-Type Monster you control. Add this card from your Graveyard to your hand.
「メタルフォーゼ・スティエレン」
TDIL-JP021 Metalphosis Steeleren
FIRE/Psychic - Pendulum/2/0/2100
Normal Monster
Pendulum Effect:
Blue 8 / Red 8
①: Once per turn, you can activate this effect by targeting 1 other face-up card you control. Destroy that card, and set 1 "Metalphosis" Magic or Trap Card from your Deck to your field.
「メタルフォーゼ・シルバード」
TDIL-JP022 Metalphosis Silvbird
FIRE/Psychic - Pendulum/3/1700/100
Normal Monster
Pendulum Effect:
Blue 1 / Red 1
①: Once per turn, you can activate this effect by targeting 1 other face-up card you control. Destroy that card, and set 1 "Metalphosis" Magic or Trap Card from your Deck to your field.
「メタルフォーゼ・ゴルドライバー」
TDIL-JP023 Metalphosis Goldriver
FIRE/Psychic - Pendulum/4/1900/500
Normal Monster
Pendulum Effect:
Blue 1 / Red 1
①: Once per turn, you can activate this effect by targeting 1 other face-up card you control. Destroy that card, and set 1 "Metalphosis" Magic or Trap Card from your Deck to your field.
「メタルフォーゼ・ヴォルフレイム」
TDIL-JP024 Metalphosis Wolflame
FIRE/Psychic - Pendulum/7/2400/2000
Normal Monster
Pendulum Effect:
Blue 8 / Red 8
①: Once per turn, you can activate this effect by targeting 1 other face-up card you control. Destroy that card, and set 1 "Metalphosis" Magic or Trap Card from your Deck to your field.
「トラミッド・スフィンクス」
TDIL-JP030 Toramid Sphinx
EARTH/Rock - Special Summon - Effect/10/2500/2500
This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by the effect of a "Toramid" Card. ①: You can activate this effect if a face-up "Toramid" Card you control, except "Toramid Sphinx" is destroyed by battle or a card effect. Special Summon this card from your hand. ②: If you control another "Toramid" Card, this card gains 500 ATK and DEF for each different Field Magic Card in your Graveyard, and your opponent's Monster can only attack "Toramid Sphinx".
「スケープ・ゴースト」
TDIL-JP033 Scape Ghost
DARK/Undead - Tuner - Flip/1/0/0
①: You can activate this effect if this card is flipped face-up. Special Summon any number of " Black Sheep Token" (Undead-Type/DARK/Level 1/ATK 0/DEF 0) to your field.
「マジック・ストライダー」
TDIL-JP037 Magic Strider
EARTH/Warrior - Effect/4/1800/600
①: If this card is in your hand, you can activate this effect by targeting 1 face-up Magic card you control and 1 face-up Magic card your opponent controls. Remove those cards from play, and Special Summon this card from your hand.
「チューニングガム」
TDIL-JP040 Tuning Gum
DARK/Demon - Tuner/1/400/1200
Effect ① of "Tuning Gum" can only be used once per turn. ①: You can activate this effect by targeting 1 face-up Monster you control. During this turn, that face-up Monster is treated as Tuner. During the turn you activated this effect, Monster you control cannot attack, except Synchro Monster. ②: You can activate this effect by removing this card in your Graveyard from play when an effect of a Magic, Trap or Effect Monster Card is activated that targets exactly 1 Synchro Monster you control. Negate that activation.
「レッカーパンダ」
TDIL-JP041 Wrecker Panda
EARTH/Beast - Effect/2/800/800
①: You can activate this effect during either player's Standby Phase by paying 500 Life Points. Send the top card from your Deck to your Graveyard, and if that card is a Monster Card, this card gains ATK and DEF equal to that Monster's level x 200. ②: You can activate this effect if this card is destroyed by your opponent and sent to the Graveyard. Add 1 Monster with the lowest level in your Graveyard to your hand.
「メタルフォーゼ・オリハルク」
TDIL-JP044 Metalphosis Orihulk
FIRE/Psychic - Fusion - Effect/8/2800/2200
2 x "Metalphosis" Monster
①: If a "Metalphosis" monster you control attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage. ②: If this card is sent from the field to the Graveyard, you can activate this effect by targeting 1 card on the field. Destroy that card.
「メタルフォーゼ・カーディナル」
TDIL-JP045 Metalphosis Cardinal
FIRE/Psychic - Fusion/9/3000/3000
"Metalphosis" Monster + 2 Monster with 3000 ATK or less
「涅槃の超魔導剣士」
TDIL-JP046 Nirvana High Paladin [Ultra Rare]
DARK/Spellcaster - Synchro - Pendulum - Effect/10/3300/2500
Tuner + 1 or more Non-Tuner Synchro Monster
If you Synchro Summon this card, you can treat 1 Pendulum Summoned Pendulum Monster you control as Tuner. ①: If this card is Synchro Summoned with a Pendulum Summoned Pendulum Monster as Tuner, you can activate this effect by targeting 1 card in your Graveyard. Add that card to your hand. ②: You can activate this effect when this card destroys an opponent's Monster by battle. Halve your opponent's Life Points. ③: You can activate this effect if this card in the Monster Zone is destroyed by battle or a card effect. Place this card in your Pendulum Zone.
Pendulum Effect:
Blue 8 / Red 8
①: If a Pendulum Monster you control attacks, that Monster is not destroyed by that battle, and battle Damage to you from that battle becomes 0. ②: Activate this effect at the end of the Damage Step when a Pendulum Monster you control attacked. Until the end of the turn, all Monster your opponent controls lose ATK equal to the ATK of that attacking Monster.
「A BF-五月雨のソハヤ」
TDIL-JP048 Assault Black Feather - Sohaya the May Rain [Rare]
DARK/Bird - Synchro - Effect/5/1500/2000
Tuner + 1 or more Non-Tuner Monster
Effect ② and ③ of "Assault Black Feather - Sohaya the May Rain" can each only be used once per turn. ①: If you used a "Black Feather" Monster as Synchro Material, this card is treated as Tuner. ②: When this card is successfully Synchro Summoned, you can activate this effect by targeting 1 "Assault Black Feather" Monster in your Graveyard. Special Summon that Monster. ③: You can activate this effect during the Main Phase of the turn this card was sent to the Graveyard by removing 1 other "Assault Black Feather - Sohaya the May Rain" from your Graveyard from play. Special Summon this card.
「レッド・デーモンズ・ドラゴン・タイラント」
TDIL-JP050 Red Daemon's Dragon Tyrant [Ultra Rare]
DARK/Dragon - Synchro - Effect/10/3500/3000
2 Tuner + 1 or more Non-Tuner Monster
This card can only be Special Summoned by Synchro Summon. Effect ① and ② of "Red Daemon's Dragon Tyrant" can each only be used once per turn. ①: You can activate this effect during your Main Phase 1. Destroy all other cards on the field. During this turn, other Monster you control cannot attack. ②: You can activate this effect when a Magic or Trap Card is activated during the Battle Phase. Negate that activation and destroy that card, and this card gains 500 ATK.
「虚空の黒魔導師」
TDIL-JP052 Ebon Void Magician
DARK/Spellcaster - Xyz - Effect/Rank 7/2300/2800
2 x Level 7 Spellcaster-Type Monster
①: While this card with Xyz Material is in the Monster Zone, you can activate Quick-Play Magic and Trap Cards from your hand during your opponent's turn. If you do, remove 1 Xyz Material from this card during the activation. ②: You can activate this effect if this Xyz Summoned card is sent to the Graveyard by your opponent's effect or is destroyed by battle and sent to the Graveyard. Special Summon 1 DARK Spellcaster-Type Monster from your hand or Deck. Afterwards, you can select 1 card on the field and destroy it.
「超カバーカーニバル」
TDIL-JP053 Super Hippo Carnival
Quick-Play Magic Card
①: Select and Special Summon 1 "Entermate Discovery Hippo" from your hand, Deck or Graveyard. Afterwards, Special Summon as many "Hippo Token" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) to your field as possible. These Token cannot be Released. While a "Hippo Token" is in the Monster Zone, you cannot Special Summon Monster from the Extra Deck. If you Special Summoned a "Hippo Token" by this effect, your opponent cannot select Monsters other than "Hippo Token" as attack target until the end of the turn.
「月光香」
TDIL-JP054 Moon-Light Perfume
Normal Magic Card
①: Activate by targeting 1 "Moon-Light" Monster in your Graveyard. Special Summon that Monster. ②: You can activate this effect by removing this card in your Graveyard from play and discarding 1 card. Add 1 "Moon-Light" Monster from your Deck to your hand.
「黒の魔導陣」
TDIL-JP057 Dark Magic Circle
Continuous Magic Card
Effect ① and ② of "Dark Magic Circle" can each only be used once per turn. ①: When you activate this card, look at the top 3 cards from your deck. If there is a "Dark Magician" or a Magic or Trap Card that lists "Dark Magician" in its text among them, you can reveal that 1 card to your opponent and add it to your hand. Return the other cards in any order to the top of your deck. ②: If you Normal Summon or Special Summon a "Dark Magician", you can activate this effect by targeting 1 card your opponent controls. Remove that card from play.
「イリュージョン・マジック」
TDIL-JP058 Illusion Magic
Quick-Play Magic Card.
You can activate only 1 "Illusion Magic" per turn. ①: Activate this card by Releasing 1 Spellcaster-Type Monster your control. Add up to 2 "Dark Magician" from your Deck or Graveyard to your hand.
「錬装融合」
TDIL-JP061 Metalphosis Fusion
Normal Magic Card
Effect ② of "Metalphosis Fusion" can onle be used once per turn. ①: Send from your hand or that you control, Fusion Material Monsters listed on a "Metalphosis" Fusion Monster Card to the Graveyard, and Special Summon that Fusion Monster from the Extra Deck. ②: You can activate this effect if this card is in the Graveyard. Shuffle this card in your Graveyard back to your Deck. Afterwards, draw 1 card.
「キング・スカーレット」
TDIL-JP070 King Scarlet
Continuous Trap Card
①: You can activate this effect during Damage Calculation when a "Red Daemon's" Monster you control battles. That Monster is not destroyed by that battle, and Special Summon this card treated as Normal Monster (Demon-Type Tuner/FIRE/Level 1/ATK 0/DEF 0) to your Monster Zone. This card is also treated as Trap Card.
「マジシャンズ・ナビゲート」
TDIL-JP071 Magician's Navigate [Rare]
Normal Trap Card
①: Special Summon 1 "Dark Magician" from your hand. Afterwards, Special Summon 1 Level 7 or lower DARK Spellcaster-Type Monster from your Deck. ②: If you control a "Dark Magician", you can activate this effect by removing this card in your Graveyard from play and targeting 1 face-up Magic or Trap Card your opponent controls. Until the end of the turn, negate the effect of that card. This effect cannot be activated during the turn this card was sent to the Graveyard.
「メタルフォーゼ・コンビネーション」
TDIL-JP073 Metalphosis Combination
Continuous Trap Card
①: Once per turn, if a Fusion Monster is Fusion Summoned, you can activate this effect by targeting 1 "Metalphosis" Monster in your Graveyard with a Level lower than that Fusion Monster. Special Summon that Monster. ②: You can activate this effect if this card on the field is sent to the Graveyard. Add 1 "Metalphosis" Monster from your Deck to your hand.
「ダイナミスト・アンキロス」
TDIL-JP0(??) Dinomist Ankylos
(???)/Machine - Pendulum - Effect/4/1500/2000
①: While this card is in the Monster Zone, Monster destroyed by battle with "Dinomist" Monster you control are removed from play.
Pendulum Effect:
Blue 6 / Red 6
①: Once while this card is in the Pendulum Zone, you can negate an activated effect that targets another "Dinomist" card you control. Afterwards, destroy this card.
「不知火の隠者」
TDIL-JP0(??) Shiranui Sage [Rare]
FIRE/Undead - Effect/4/500/0
Effect ① and ② of "Shiranui Sage" can each only be used once per turn. ①: You can activate this effect by Releasing 1 Undead-Type Monster you control. Special Summon 1 Undead-Type Tuner with 0 DEF from your Deck. ②: If this card is removed from play, you can activate this effect by targeting 1 of your removed "Shiranui" Monster other than "Shiranui Sage". Special Summon that Monster. If you activate this effect while "Shiranui Style Synthesis" is on the field, you can target 2 Monsters instead.
「トゥーン・ブラック・マジシャン」
TDIL-JP03(?) Toon Dark Magician [Rare]
DARK/Spellcaster - Toon - Effect/7/2500/2100
①: This card cannot attack during the turn it was Normal Summoned, Flip Summoned or Special Summoned. ②: If you control a "Toon World", and your opponent controls no Toon Monster, this card can attack directly. ③: Once per turn, you can activate this effect by discarding 1 "Toon" Card from your hand and selecting 1 of the following effects. ●: Special Summon 1 Toon Monster from your Deck, except a "Toon Dark Magician", ignoring the Summoning conditions. ● Add 1 "Toon" Magic or Trap Card from your Deck to your hand.
「破壊剣の追憶」
TDIL-JP0(??) Destruction Sword Reminiscence
Normal Trap Card
①: Activate by discarding 1 Destruction Sword" card. Special Summon 1 "Buster Blader" Monster from your Deck. ②: Activate this effect by removing this card in your Graveyard from play. Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordman" from your Extra Deck by removing the Fusion Materials listed on it from your Graveyard.
「オッドアイズ・ファントム・ドラゴン」
YA01-JP001 Odd-Eyes Phantom Dragon [Ultra Rare]
DARK/Dragon - Pendulum - Effect/7/2500/2000
You can use the Monster Effect of "Odd-Eyes Phantom Dragon" only once per turn. ①: You can activate this effect when this attacking Pendulum Summoned card inflicts Battle Damage to your opponent. Inflict 1200 Damage to your opponent for each "Odd-Eyes" Card in your Pendulum Zone.
Pendulum Effect:
Blue 4 / Red 4
①: Once per turn, if there is a "Odd-Eyes" Card in your other Pendulum Zone, you can activate this effect when an attack is declared involving a face-up Monster you controls and an opponent's Monster. Until the end of the Battle Phase, you can have your Monster gain 1200 ATK.
「オッドアイズ・ペルソナ・ドラゴン」
VJMP-JP114 Odd-Eyes Persona Dragon [Ultra Rare]
DARK/Dragon - Pendulum - Effect/5/1200/2400
①: Once per turn, you can activate this effect by targeting 1 face-up Monster Special Summoned from the Extra Deck. Negate that Monster's effect until the end of the turn. This effect can be activated during your opponent's turn.
Pendulum Effect:
Blue 1 /Red 1
①: Activate this effect during the End Phase of a turn, if your opponent activated an effect that targeted an "Odd-Eyes" Pendulum Monster you control. Special Summon this card from your Pendulum Zone, and select 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck, except "Odd-Eyes Persona Dragon", and place it in your Pendulum Zone.
「クリッター」
RB03-JP001 Sangan [Parallel Rare]
DARK/Demon - Effect/3/1000/600
The effect of "Sangan" can only be used once per turn. ①: Activate this effect if this card is sent from the field to the Graveyard. Add 1 Monster with 1500 ATK or less from your Deck to your hand. During this turn, you cannot activate effects of Monsters with the same name as the card added to your hand by this effect.
「ベリー・マジシャン・ガール」
MVP1-JP014 Berry Magician Girl
EARTH/Spellcaster - Effect/1/400/400
①: You can activate this effect if this card is successfully Normal Summoned. Add 1 "Magician Girl" from your Deck to your hand. ②: Once per turn, you can activate this effect if this card becomes the target of an opponent's effect or attack target of an opponent's Monster. Change the Battle Position of this card, and Special Summon 1 "Magician Girl" from your Deck, except a "Berry Magician Girl".
「アップル・マジシャン・ガール」
MVP1-JP015 Apple Magician Girl
FIRE/Spellcaster - Effect/3/1200/800
①: Once per turn, you can activate this effect if this card is selected as an attack target. Special Summon 1 Level 5 or lower Spellcaster-Type Monster from your hand. Afterwards, change the attack target to that Monster, and halve the ATK of the attacking Monster. ②: If this card is destroyed by battle or a card effect, you can activate this effect by targeting up to 3 "Magician Girl" Monster with different names in your Graveyard. Add those cards to your hand.
「キウイ・マジシャン・ガール」
MVP1-JP016 Kiwi Magician Girl
WIND/Spellcaster - Effect/5/1800/1200
①: You can activate this effect by discarding this card from your hand. Until the end of the turn, "Magician Girl" Monster you control gain ATK and DEF equal to the number of different "Magician Girl" Monster on the field or in either player's Graveyard. ②: While this card is in the Monster Zone, Spellcaster-Type Monster you control cannot be destroyed by card effects, and cannot be targeted by your opponent's card effects.
「遊戯王OCG コレクターズパック 閃光の決闘者編」
Yu-Gi-Oh! OCG Collector's Pack - Duelist of Radiance
Release: May 2016
Price: 143 Yen (excl. tax)
45 cards in total, 5 cards per pack:
4 Ultra Rare (also included as Collector's Rare)
5 Super Rare (also included as Collector's Rare)
10 Rare
26 Common
4th concept pack that includes cards from the anime and manga
「オッドアイズ・ミラージュ・ドラゴン」
CPF1-JP001 Odd-Eyes Mirage Dragon [Ultra Rare]
DARK/Dragon - Pendulum - Effect/3/1200/600
The Monster Effect of "Odd-Eyes Mirage Dragon" can only be used once per turn. ①: If there is a "Odd-Eyes" Card in your Pendulum Zone, you can activate this effect by targeting 1 "Odd-Eyes" Monster you control. That Monster cannot be destroyed by battle or card effect once this turn. This effect can be activated during your opponent's turn.
Pendulum Effect:
Blue 8 / Red 8
①: Once per turn, you can activate this effect if a face-up "Odd-Eyes" Pendulum monster you control is destroyed by battle or a card effect. Select 1 card in your Pendulum Zone and destroy it, and select 1 face-up "Odd-Eyes" Pendulum Monster in you Extra Deck, except "Odd-Eyes Mirage Dragon", and place it in your Pendulum Zone.
「EMユニ」
CPF1-JP002 Entermate Uni [Rare]
LIGHT/Beast-Warrior - Effect/4/800/1500
① You can activate this effect during your Main Phase 1 during the turn this card was successfully Normal Summoned or Special Summoned. Special Summon 1 Level 3 or lower "Entermate" monster from your hand in Attack Position. ②: You can activate this effect during your opponent's turn by removing from your Graveyard this card and 1 "Entermate" Monster, except "Entermate Uni", from play. During this turn, once Battle Damage to you becomes 0.
「EMコン」
CPF1-JP003 Entermate Corn [Rare]
LIGHT/Beast-Warrior - Effect/3/600/1000
①: You can activate this effect during your Main Phase 1 during the turn this card was successfully Normal Summoned or Special Summoned by targeting 1 other "Entermate" Monster with 1000 ATK or less that you control. Change that card and this card from face-up Attack Position to Defense Position, and add 1 "Odd-Eyes" Monster from your Deck to your hand. ②: You can activate this effect during your opponent's turn by removing from your Graveyard this card and 1 "Entermate" Monster, except "Entermate Corn", from play. You gain 500 Life Points.
「The tripping MERCURY」
CPF1-JP006 The tripping MERCURY
WATER/Aqua - Effect/8/2000/2000
①: You can activate this effect when this card is successfully Advanced Summoned. Change all Monster on the field to face-up Attack Position. ②: You can also Release 3 Monster to Tribute Summon this card. ③: If this card was Summoned that way, while this card is in the monster Zone, Monsters your opponent control lose ATK equal to their original ATK. ④ This card can attack twice per Battle Phase.
「レッド・ノヴァ」
CPF1-JP017 Red Nova
FIRE/Angel - Tuner/1/0/0
You can Special Summon "Red Nova" only once per turn by Effect ①. ①: If you control a Level 8 or higher Dragon-Type Synchro Monster, you can Special Summon this card from your hand. ②: You can activate this effect if this card is sent to the Graveyard to Synchro Summon a Monster with 2 or more Tuner as Synchro Material. Special Summon 1 FIRE Demon-Type Monster from your Deck in Defense Position.
「No.100 ヌメロン・ドラゴン」
CPF1-JP021 Number 100: Numeron Dragon [Ultra Rare]
LIGHT/Dragon - Xyz - Effect/Rank 1/0/0
2 x "Number" Xyz Monster with the same rank and the same name
①: Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Until the end of your opponent's turn, this card gains ATK equal to the combined ranks of all Xyz Monster on the field x 1000. ②: You can activate this effect when this card is destroyed by a card effect. Destroy all Monster on the field. Afterwards, both players select a Magic or Trap Card from their Graveyard and set it on the field. ③: You can activate this effect if this card is in your Graveyard and you control no cards and have no cards in your hand when your opponent declares a direct attack. Special Summon this card.
「花札衛-雨四光-」
CPF1-JP039 Cardian - Ameshikou [Super Rare]
DARK/Warrior - Synchro - Effect/8/3000/3000
Tuner + 3 Non-Tuner Monster
①: While this card is in the Monster Zone, "Cardian" Monster you control cannot be destroyed by card effects, and cannot become the target of your opponent's card effects. ②: Activate this effect during your opponent's Draw Phase when your opponent conducts their Normal Draw. inflict 1500 Damage to your opponent. ③: During your opponent's End Phase, select and activate 1 of the following effects: ● Skip your next Draw Phase. ● Negate this card's effect until your opponent's next Standby Phase.
「クリアクリボー」
SJMP-JP004 Clear Kuriboh [KC Rare]
LIGHT/Angel - Effect/1/300/200
Effect ② of "Clear Kuriboh" can only be used once per turn. ①: You can activate this effect by discarding this card from your hand when your opponent's activates a Monster Effect that inflicts damage. Negate that activation. ②: You can activate this effect by removing this card in your Graveyard from play when an opponent's Monster declares a direct attack. Draw 1 Card. If that drawn card is a Monster Card, Special Summon that Monster. Afterwards, change the attack target to that Monster.
Contents:
- 1 Pre-constructed Deck (40 cards, 9 new cards)
- 3 Special Token
- 1 Rulebook
- 1 Starter Guide
- 1 Special Duel Field
「EMスライハンド・マジシャン」
ST16-JP001 Entermate Sly-Hand Magician [Ultra Rare]
LIGHT/Spellcaster - Effect/7/2500/2000
①: You can Special Summon this card from your hand by Releasing 1 "Entermate" Monster you control, except a Pendulum Monster. ②: Once per turn, you can activate this effect by discarding 1 card from your hand and targeting 1 face-up card on the field. Destroy that card.
「EMキングベアー」
ST16-JP002 Entermate Kingbear
EARTH/Beast-Warrior - Pendulum - Effect/6/2200/1000
①: This card in Attack Position cannot be destroyed by the effects of Magic or Trap Cards. ②: During your Battle Phase only, this card gains 100 ATk for each "Entermate" Card you control.
Pendulum Effect:
Blue 7 / Red 7
①: You can activate this effect during the End Phase you activated this card. Destroy this card, and add 1 Level 7 or higher Monster among face-up Pendulum Monster in your Extra Deck and in your Graveyard to your hand.
「EMブランコブラ」
ST16-JP003 Entermate Swing Cobra
EARTH/Reptile - Pendulum - Effect/4/300/1800
①: This card can attack your opponent directly. ②: If this card attacks directly, change it to Defense Position at the end of the Battle Phase.
Pendulum Effect:
Blue 2 / Red 2
①: Once per turn, you can activate this effect when your Monster inflicts Battle Damage to your opponent. Send the top card from your opponent's Deck to the Graveyard.
「EMモモンカーペット」
ST16-JP004 Entermate Momon-Carpet
EARTH/Beast - Pendulum - Effect/3/1000/100
①: If this card is flipped face-up, you can activate this effect by targeting 1 set card on the field. Destroy that card. ②: You can activate this effect if this card is successfully Special Summoned. Change this card to face-down Defense Position.
Pendulum Effect:
Blue 7 / Red 7
①: If there is no card in your other Pendulum Zone, destroy this card. ②: While this card is in the Pendulum Zone, Battle Damage to you is halved.
「EMインコーラス」
ST16-JP005 Entermate Parakhorus
WIND/Bird - Pendulum - Effect/3/500/500
①: You can activate this effect when this card is destroyed by battle. Special Summon 1 "Entermate" Monster from your Deck, except a Pendulum Monster.
Pendulum Effect:
Blue 2 / Red 2
①: Once per turn, you can activate this effect if you have a "Magician", "Odd-Eyes" or "Entermate" Card, except "Entermate Parakhorus", in your other Pendulum Zone. This card's Pendulum Scale becomes 7 until the end of the turn.
「EMロングフォーン・ブル」
ST16-JP006 Entermate Longphone Bull
EARTH/Beast - Effect/4/1600/1200
The Effect of "Entermate Longphone Bull" can only be used once per turn. ①: You can activate this effect if this card is successfully Special Summoned. Add 1 "Entermate" Monster from your Deck to your hand, except a Pendulum Monster.
「EMギッタンバッタ」
ST16-JP0(??) Entermate Seesaw Hopper
EARTH/Insect - Effect/4/100/1200
Effect ③ of "Entermate Seesaw Hopper" can only be used once per turn. ①: Once per turn, this Special Summoned card cannot be destroyed by battle. ②: You can activate this effect during your opponent's End Phase by targeting 1 level 3 or lower "Entermate" Monster in your Graveyard. Send this card to the Graveyard, and add that Monster to your hand. ③: You can activate this effect if an "Entermate" Monster is sent from your hand to the Graveyard while this card is in the Graveyard. Special Summon this card from the Graveyard.
「EMドラマチックシアター」
ST16-JP0(??) Entermate Dramatic Theater [Parallel Common]
Field Magic Card
①: Monster you control gain 200 ATK for each different Type among Monster you control. ②: Once per turn, you can activate this effect if you control 4 different "Entermate" Monsters. Select 1 "Odd-Eyes" monster from your hand, Deck or Graveyard and Special Summon it.
「EMショーダウン」
ST16-JP0(??) Entermate Showdown
Normal Trap Card
①: Activate by selecting face-up monster your opponent controls up to the number of face-up Magic Cards you control. Change those Monsters to face-down Defense Position.